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<blockquote data-quote="Inker" data-source="post: 279998" data-attributes="member: 10541"><p>Great work mattsk, just one suggestion:</p><p>You "hardcode" the different information (metadata like Network that shows on hover/selection, etc.) in the skin (what shows where). This makes it hard especially for new users to customize this (maybe somebody wants to display something else, or change the order, and with each update they have to redo their changes.</p><p></p><p>May I therefor suggest you make use of Formatting Rules (see wiki for documentation on that) so users can easily (well...at least without changing xml/skin files) customize this stuff.</p><p></p><p></p><p></p><p>I'm interested in how you pulled that one off, same "trick" as for movie fanart? I personally wouldn't want that (1 because its slow, and even if its fast I think it creates too much action on the screen (scroll down 20 series quickly and it'd be dangerouse for epiliptics even I think <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" />)</p></blockquote><p></p>
[QUOTE="Inker, post: 279998, member: 10541"] Great work mattsk, just one suggestion: You "hardcode" the different information (metadata like Network that shows on hover/selection, etc.) in the skin (what shows where). This makes it hard especially for new users to customize this (maybe somebody wants to display something else, or change the order, and with each update they have to redo their changes. May I therefor suggest you make use of Formatting Rules (see wiki for documentation on that) so users can easily (well...at least without changing xml/skin files) customize this stuff. I'm interested in how you pulled that one off, same "trick" as for movie fanart? I personally wouldn't want that (1 because its slow, and even if its fast I think it creates too much action on the screen (scroll down 20 series quickly and it'd be dangerouse for epiliptics even I think :-)) [/QUOTE]
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