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<blockquote data-quote="Sambal" data-source="post: 286902" data-attributes="member: 66723"><p>I was looking at how the scrolling of the menu occurs in the XBMC version of Aeon. It's only the text that scrolls left and right. The highlight texture stays put. So i've altered the BasicHome.xml to scroll the same way. This is shown in the below screenshot. I've taken the screenshot while the text was scrolling from left to right.</p><p></p><p>Instead of scrolling buttons with the image textures i replaced them with labels. This way it is easier to change the menu. You don't have to create graphics, just alter the text in the xml file. This way it is possible to internationalize the basichome buttons. Haven't done this yet but i will later on.</p><p></p><p>I can imagine it is easier on MP to scroll the labels than it is to scroll the buttons with textures. Don't know if this is the case but at least it has to load less graphics.</p><p></p><p>I have not uploaded this to svn, would like to know what you think about it first.</p></blockquote><p></p>
[QUOTE="Sambal, post: 286902, member: 66723"] I was looking at how the scrolling of the menu occurs in the XBMC version of Aeon. It's only the text that scrolls left and right. The highlight texture stays put. So i've altered the BasicHome.xml to scroll the same way. This is shown in the below screenshot. I've taken the screenshot while the text was scrolling from left to right. Instead of scrolling buttons with the image textures i replaced them with labels. This way it is easier to change the menu. You don't have to create graphics, just alter the text in the xml file. This way it is possible to internationalize the basichome buttons. Haven't done this yet but i will later on. I can imagine it is easier on MP to scroll the labels than it is to scroll the buttons with textures. Don't know if this is the case but at least it has to load less graphics. I have not uploaded this to svn, would like to know what you think about it first. [/QUOTE]
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