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<blockquote data-quote="Psycho Reptile" data-source="post: 295054" data-attributes="member: 19894"><p>There three things I like in XBMC:</p><p>1 - The skin engine seems much better with regard to rendering images and text (interface salso seems more responsive).</p><p>2 - I like the way you can add files/folders etc from the GUI.</p><p>3 - Having individual skin settings is cool also.</p><p>Couldn't see myself using it full time tho, I only use it for checking out their new skins <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite10" alt=":oops:" title="Oops! :oops:" loading="lazy" data-shortname=":oops:" /></p><p></p><p></p><p>Yep, using the same folders as the existing bg images. For movies - use the db title name.jpg, for music use artist.jpg and for tv shows use series name.jpg. Also I've added three more folders; dvd, radio and tv shows so you can have different bg images for more screens <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" />.</p><p></p><p>I know it's a problem with MP, looking at the GUIListContol.cs source there seems to be another skin element that doesn't work:</p><p>[CODE] [XMLSkinElement("selectedColor")] protected long _selectedColor = 0xFFFFFFFF;</p><p> [XMLSkinElement("selectedColor2")] protected long _selectedColor2 = 0xFFFFFFFF;</p><p> [XMLSkinElement("selectedColor3")] protected long _selectedColor3 = 0xFFFFFFFF;[/CODE]</p><p>If this was fixed, Ray wave your magic wand <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" />, then the listcontrol could be in black text, changing to white when highlighted, that's how it works in Aeon-XBMC <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /></p><p></p><p></p><p>Yeah, I wasn't sure about that either, but it seems to fit nicely looking at it on my LCD.</p><p></p><p></p><p>I'll try it, let's see your mockup tho <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite7" alt=":p" title="Stick Out Tongue :p" loading="lazy" data-shortname=":p" /></p></blockquote><p></p>
[QUOTE="Psycho Reptile, post: 295054, member: 19894"] There three things I like in XBMC: 1 - The skin engine seems much better with regard to rendering images and text (interface salso seems more responsive). 2 - I like the way you can add files/folders etc from the GUI. 3 - Having individual skin settings is cool also. Couldn't see myself using it full time tho, I only use it for checking out their new skins :ooops: Yep, using the same folders as the existing bg images. For movies - use the db title name.jpg, for music use artist.jpg and for tv shows use series name.jpg. Also I've added three more folders; dvd, radio and tv shows so you can have different bg images for more screens ;). I know it's a problem with MP, looking at the GUIListContol.cs source there seems to be another skin element that doesn't work: [CODE] [XMLSkinElement("selectedColor")] protected long _selectedColor = 0xFFFFFFFF; [XMLSkinElement("selectedColor2")] protected long _selectedColor2 = 0xFFFFFFFF; [XMLSkinElement("selectedColor3")] protected long _selectedColor3 = 0xFFFFFFFF;[/CODE] If this was fixed, Ray wave your magic wand ;), then the listcontrol could be in black text, changing to white when highlighted, that's how it works in Aeon-XBMC ;) Yeah, I wasn't sure about that either, but it seems to fit nicely looking at it on my LCD. I'll try it, let's see your mockup tho :P [/QUOTE]
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