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MediaPortal 1
MediaPortal 1 Skins
Animated png's does not rezise in Fullscreen Mode
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<blockquote data-quote="mikael" data-source="post: 108270" data-attributes="member: 12616"><p>Ok, this is what I want to do: add some animated png sequences to a skin. I add the following code to the xml file:</p><p>[CODE] <control></p><p> <description>Animated png sequence</description></p><p> <id>99999</id></p><p> <posX>100</posX></p><p> <posY>100</posY></p><p> <type>animation</type></p><p> <textures>1.png;2.png;3.png</textures></p><p> <Duration>0:0:2</Duration></p><p> <RepeatBehavior>Loop</RepeatBehavior></p><p> <FillBehavior></FillBehavior></p><p> <animation effect="fade" time="150">WindowOpen</animation></p><p> <animation effect="fade" time="150">WindowClose</animation></p><p> </control>[/CODE]</p><p></p><p>This work seamless, but what happen when I press ALT+ENTER to enter the fullscreen mode in another resolution? All other gfx's and fonts are rezised to match the new screen resolution.... but not the animated sequence. Is this a bug or can I add a tag to allow this?</p></blockquote><p></p>
[QUOTE="mikael, post: 108270, member: 12616"] Ok, this is what I want to do: add some animated png sequences to a skin. I add the following code to the xml file: [CODE] <control> <description>Animated png sequence</description> <id>99999</id> <posX>100</posX> <posY>100</posY> <type>animation</type> <textures>1.png;2.png;3.png</textures> <Duration>0:0:2</Duration> <RepeatBehavior>Loop</RepeatBehavior> <FillBehavior></FillBehavior> <animation effect="fade" time="150">WindowOpen</animation> <animation effect="fade" time="150">WindowClose</animation> </control>[/CODE] This work seamless, but what happen when I press ALT+ENTER to enter the fullscreen mode in another resolution? All other gfx's and fonts are rezised to match the new screen resolution.... but not the animated sequence. Is this a bug or can I add a tag to allow this? [/QUOTE]
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MediaPortal 1
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Animated png's does not rezise in Fullscreen Mode
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