home
products
contribute
download
documentation
forum
Home
Forums
New posts
Search forums
What's new
New posts
All posts
Latest activity
Members
Registered members
Current visitors
Donate
Log in
Register
What's new
Search
Search
Search titles only
By:
New posts
Search forums
Search titles only
By:
Menu
Log in
Register
Navigation
Install the app
Install
More options
Contact us
Close Menu
Forums
MediaPortal 1
MediaPortal 1 Skins
Animations are HARD!
Contact us
RSS
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="catavolt" data-source="post: 1209993" data-attributes="member: 54906"><p>I explained already that the "actiongroup" is different from the standard groups: "actiongroup" is the <em><strong>container </strong></em>for the buttons shown in a hidden menu. "actiongroup" itself only hosts the image (marker) showing that a hidden menu is available (the blue arrow in the middle left of the screen) as well as important properties such as the id of the first button in the button group, the ID of the control to return to when the actiongroup is closed (mainly ID 50 for a list) etc. Therefore "actiongroup" MUST NOT have any animation, because the marker image is static. and due to this reason also no animations may be inherited.</p><p>Hope I explained it this time understandable.</p><p>The background image for the button group should have the same animation like the button group itself to show a homogenious sliding.</p><p>PLS NOTE: This image is not necessary - if a skinner decides to show his menus without background - that´s OK and even may have it´s own grace <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /></p><p>The only "real" group is the buttons group holding all the menu buttons and an adequate animation. Again: animation is not necessary - leave it w/o animation and the menu will just pop up - another design possibility for skinners who want to design skins further the "normal" appearance <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /></p><p>Hope I explained it clear enough today <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /> No need to discuss this further and further and..... <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite8" alt=":D" title="Big Grin :D" loading="lazy" data-shortname=":D" /></p></blockquote><p></p>
[QUOTE="catavolt, post: 1209993, member: 54906"] I explained already that the "actiongroup" is different from the standard groups: "actiongroup" is the [I][B]container [/B][/I]for the buttons shown in a hidden menu. "actiongroup" itself only hosts the image (marker) showing that a hidden menu is available (the blue arrow in the middle left of the screen) as well as important properties such as the id of the first button in the button group, the ID of the control to return to when the actiongroup is closed (mainly ID 50 for a list) etc. Therefore "actiongroup" MUST NOT have any animation, because the marker image is static. and due to this reason also no animations may be inherited. Hope I explained it this time understandable. The background image for the button group should have the same animation like the button group itself to show a homogenious sliding. PLS NOTE: This image is not necessary - if a skinner decides to show his menus without background - that´s OK and even may have it´s own grace ;) The only "real" group is the buttons group holding all the menu buttons and an adequate animation. Again: animation is not necessary - leave it w/o animation and the menu will just pop up - another design possibility for skinners who want to design skins further the "normal" appearance ;) Hope I explained it clear enough today ;) No need to discuss this further and further and..... :D [/QUOTE]
Insert quotes…
Verification
Post reply
Forums
MediaPortal 1
MediaPortal 1 Skins
Animations are HARD!
Contact us
RSS
Top
Bottom