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Ambient Lighting System
Atmolight "delay on resume" seems don't work.
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<blockquote data-quote="Lightning303" data-source="post: 1136958" data-attributes="member: 97876"><p>Thanks for testing.</p><p>So what i can tell from the logs (and please tell me if im wrong). Delay after resume works now. Looking at the 2nd batch of logs.</p><p></p><p></p><p></p><p>At this point we return from standby, and we set the new effect, however with my patch we dont send these infos to AtmoWin and so on yet.</p><p></p><p></p><p></p><p>5 seconds later we actually change the effect for all present targets.</p><p>So thats works as it should.</p><p>You say AtmoWakeHelper takes ~16 seconds, so if you set delay after resume to 20sec, are your problems gone?</p><p></p><p>Gonna make the first log entry after resume clearer, so we wont cofuse this in the future.</p><p></p><p></p><p>No.</p></blockquote><p></p>
[QUOTE="Lightning303, post: 1136958, member: 97876"] Thanks for testing. So what i can tell from the logs (and please tell me if im wrong). Delay after resume works now. Looking at the 2nd batch of logs. At this point we return from standby, and we set the new effect, however with my patch we dont send these infos to AtmoWin and so on yet. 5 seconds later we actually change the effect for all present targets. So thats works as it should. You say AtmoWakeHelper takes ~16 seconds, so if you set delay after resume to 20sec, are your problems gone? Gonna make the first log entry after resume clearer, so we wont cofuse this in the future. No. [/QUOTE]
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Atmolight "delay on resume" seems don't work.
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