home
products
contribute
download
documentation
forum
Home
Forums
New posts
Search forums
What's new
New posts
All posts
Latest activity
Members
Registered members
Current visitors
Donate
Log in
Register
What's new
Search
Search
Search titles only
By:
New posts
Search forums
Search titles only
By:
Menu
Log in
Register
Navigation
Install the app
Install
More options
Contact us
Close Menu
Forums
HTPC Projects
Hardware
Ambient Lighting System
AtmoLight - Plugin Improvement discussion
Contact us
RSS
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Lightning303" data-source="post: 1082604" data-attributes="member: 97876"><p>Its implemented in the same fashion as with video playback.</p><p>When a new frame gets rendered, the FrameGrabber is called with the surface. And in AtmoLight i then can add an event handler to get these information.</p><p>I have not seen any negative effect, but i cant say for sure that there are none. Thats why i wanted people to test it first before submiting it for review and potential inclusion in MediaPortal.</p></blockquote><p></p>
[QUOTE="Lightning303, post: 1082604, member: 97876"] Its implemented in the same fashion as with video playback. When a new frame gets rendered, the FrameGrabber is called with the surface. And in AtmoLight i then can add an event handler to get these information. I have not seen any negative effect, but i cant say for sure that there are none. Thats why i wanted people to test it first before submiting it for review and potential inclusion in MediaPortal. [/QUOTE]
Insert quotes…
Verification
Post reply
Forums
HTPC Projects
Hardware
Ambient Lighting System
AtmoLight - Plugin Improvement discussion
Contact us
RSS
Top
Bottom