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MediaPortal 1
MediaPortal 1 Talk
Automatic Refreshrate Changer
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<blockquote data-quote="Slurm" data-source="post: 327832" data-attributes="member: 27798"><p>Ok, here is the part of the log when I stop playing the media:</p><p></p><p>[CODE]2008-11-11 20:19:51.442435 [Info.][MPMain]: VideoPlayer:ended C:\Serien\Akte-X\Akte-X 8x21.avi</p><p>2008-11-11 20:19:51.442435 [Info.][MPMain]: VideoPlayer9:cleanup DShow graph</p><p>2008-11-11 20:19:51.458060 [Info.][MPMain]: state:Stopped 0</p><p>2008-11-11 20:19:51.458060 [Debug][MPMain]: VMR9: Dispose</p><p>2008-11-11 20:19:51.458060 [Debug][MPMain]: VMR9: Inactive</p><p>2008-11-11 20:19:51.458060 [Debug][MPMain]: PlaneScene: PresentImage() dispose surfaces</p><p>2008-11-11 20:19:51.458060 [Debug][MPMain]: PlaneScene: PresentImage() dispose surfaces</p><p>2008-11-11 20:19:51.458060 [Info.][MPMain]: VMR9: ReleaseComObject(): 0</p><p>2008-11-11 20:19:51.458060 [Debug][MPMain]: PlaneScene: PresentImage() dispose surfaces</p><p>2008-11-11 20:19:51.645560 [Info.][MPMain]: VideoPlayerVMR9: Disabling DX9 exclusive mode</p><p>2008-11-11 20:19:51.645560 [Info.][MPMain]: Main: Received DX exclusive mode switch message. Fullscreen && maximized == False</p><p>2008-11-11 20:19:51.645560 [Debug][MPMain]: Main: Goto windowed mode: False</p><p>2008-11-11 20:19:51.645560 [Debug][MPMain]: D3D: Switch to windowed mode - Playing media: False</p><p>2008-11-11 20:19:51.739310 [Debug][MPMain]: D3D: Switched to windowed mode successfully</p><p>2008-11-11 20:19:51.739310 [Info.][MPMain]: fonts.SetDevice()</p><p>2008-11-11 20:19:51.739310 [Info.][MPMain]: g_Player changing back refreshrate to 30hz</p><p>2008-11-11 20:19:51.739310 [Info.][MPMain]: g_Player running external job in order to change refreshrate c:\\displaychanger\\dc.exe -refresh=60 -apply -quiet</p><p>2008-11-11 20:19:51.879935 [Info.][MPMain]: g_Player running external job completed</p><p>2008-11-11 20:19:51.879935 [Debug][MPMain]: Windowmanager: Goto previous window</p><p>2008-11-11 20:19:51.879935 [Info.][MPMain]: No translation found for id 109811</p><p>2008-11-11 20:19:51.879935 [Debug][MPMain]: Window: MediaPortal.GUI.Video.GUIVideoFullscreen deinit</p><p>2008-11-11 20:19:51.879935 [Debug][MPMain]: TextureManager: CleanupThumbs()</p><p>2008-11-11 20:19:51.895560 [Info.][MPMain]: No translation found for id 109811</p><p>2008-11-11 20:19:51.895560 [Debug][MPMain]: Window: WindowPlugins.GUITVSeries.TVSeriesPlugin init</p><p>2008-11-11 20:19:51.911185 [Debug][MPMain]: Action : MediaPortal.GUI.Library.Action</p><p>2008-11-11 20:19:51.911185 [Warn.][MPMain]: Main: ***** OnDeviceLost *****</p><p>2008-11-11 20:19:51.911185 [Info.][MPMain]: Main: Device lost - Fehler in der Anwendung.</p><p>-2005530520 (D3DERR_DEVICELOST)</p><p> bei Microsoft.DirectX.Direct3D.Device.PresentInternal(tagRECT* sourceRectangle, tagRECT* destRectangle, IntPtr overrideWindow)</p><p> bei Microsoft.DirectX.Direct3D.Device.PresentInternal(tagRECT* sourceRectangle, tagRECT* destRectangle, Control overrideWindow)</p><p> bei Microsoft.DirectX.Direct3D.Device.Present()</p><p> bei MediaPortalApp.Render(Single timePassed)</p><p>2008-11-11 20:19:51.942435 [Debug][MPMain]: d3dapp: RecoverDevice called</p><p>2008-11-11 20:19:51.942435 [Debug][MPMain]: d3dapp: DeviceNotResetException</p><p>2008-11-11 20:19:51.942435 [Warn.][MPMain]: d3dapp: Resetting DX9 device[/CODE]</p><p></p><p>Does this mean it resets the device even if I have <entry name="devicereset">no</entry> in my xml? And what about the DirectX error?</p></blockquote><p></p>
[QUOTE="Slurm, post: 327832, member: 27798"] Ok, here is the part of the log when I stop playing the media: [CODE]2008-11-11 20:19:51.442435 [Info.][MPMain]: VideoPlayer:ended C:\Serien\Akte-X\Akte-X 8x21.avi 2008-11-11 20:19:51.442435 [Info.][MPMain]: VideoPlayer9:cleanup DShow graph 2008-11-11 20:19:51.458060 [Info.][MPMain]: state:Stopped 0 2008-11-11 20:19:51.458060 [Debug][MPMain]: VMR9: Dispose 2008-11-11 20:19:51.458060 [Debug][MPMain]: VMR9: Inactive 2008-11-11 20:19:51.458060 [Debug][MPMain]: PlaneScene: PresentImage() dispose surfaces 2008-11-11 20:19:51.458060 [Debug][MPMain]: PlaneScene: PresentImage() dispose surfaces 2008-11-11 20:19:51.458060 [Info.][MPMain]: VMR9: ReleaseComObject(): 0 2008-11-11 20:19:51.458060 [Debug][MPMain]: PlaneScene: PresentImage() dispose surfaces 2008-11-11 20:19:51.645560 [Info.][MPMain]: VideoPlayerVMR9: Disabling DX9 exclusive mode 2008-11-11 20:19:51.645560 [Info.][MPMain]: Main: Received DX exclusive mode switch message. Fullscreen && maximized == False 2008-11-11 20:19:51.645560 [Debug][MPMain]: Main: Goto windowed mode: False 2008-11-11 20:19:51.645560 [Debug][MPMain]: D3D: Switch to windowed mode - Playing media: False 2008-11-11 20:19:51.739310 [Debug][MPMain]: D3D: Switched to windowed mode successfully 2008-11-11 20:19:51.739310 [Info.][MPMain]: fonts.SetDevice() 2008-11-11 20:19:51.739310 [Info.][MPMain]: g_Player changing back refreshrate to 30hz 2008-11-11 20:19:51.739310 [Info.][MPMain]: g_Player running external job in order to change refreshrate c:\\displaychanger\\dc.exe -refresh=60 -apply -quiet 2008-11-11 20:19:51.879935 [Info.][MPMain]: g_Player running external job completed 2008-11-11 20:19:51.879935 [Debug][MPMain]: Windowmanager: Goto previous window 2008-11-11 20:19:51.879935 [Info.][MPMain]: No translation found for id 109811 2008-11-11 20:19:51.879935 [Debug][MPMain]: Window: MediaPortal.GUI.Video.GUIVideoFullscreen deinit 2008-11-11 20:19:51.879935 [Debug][MPMain]: TextureManager: CleanupThumbs() 2008-11-11 20:19:51.895560 [Info.][MPMain]: No translation found for id 109811 2008-11-11 20:19:51.895560 [Debug][MPMain]: Window: WindowPlugins.GUITVSeries.TVSeriesPlugin init 2008-11-11 20:19:51.911185 [Debug][MPMain]: Action : MediaPortal.GUI.Library.Action 2008-11-11 20:19:51.911185 [Warn.][MPMain]: Main: ***** OnDeviceLost ***** 2008-11-11 20:19:51.911185 [Info.][MPMain]: Main: Device lost - Fehler in der Anwendung. -2005530520 (D3DERR_DEVICELOST) bei Microsoft.DirectX.Direct3D.Device.PresentInternal(tagRECT* sourceRectangle, tagRECT* destRectangle, IntPtr overrideWindow) bei Microsoft.DirectX.Direct3D.Device.PresentInternal(tagRECT* sourceRectangle, tagRECT* destRectangle, Control overrideWindow) bei Microsoft.DirectX.Direct3D.Device.Present() bei MediaPortalApp.Render(Single timePassed) 2008-11-11 20:19:51.942435 [Debug][MPMain]: d3dapp: RecoverDevice called 2008-11-11 20:19:51.942435 [Debug][MPMain]: d3dapp: DeviceNotResetException 2008-11-11 20:19:51.942435 [Warn.][MPMain]: d3dapp: Resetting DX9 device[/CODE] Does this mean it resets the device even if I have <entry name="devicereset">no</entry> in my xml? And what about the DirectX error? [/QUOTE]
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