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<blockquote data-quote="LudoJ" data-source="post: 246265" data-attributes="member: 24258"><p>Hi Aaron,</p><p></p><p>First of all, thank you for this great peace of software.</p><p></p><p></p><p>I'm interested to know "IR" files. Do you have it documented somewhere?</p><p>I need it just for my own knowledge and understanding <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite8" alt=":D" title="Big Grin :D" loading="lazy" data-shortname=":D" /> <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite8" alt=":D" title="Big Grin :D" loading="lazy" data-shortname=":D" /> <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite8" alt=":D" title="Big Grin :D" loading="lazy" data-shortname=":D" /> ...</p><p></p><p>I use the IR File tool to test some blasting commands. Let say I send this command:</p><p>0000 004A 001A 0000 00E3 00E0 001C 0073 001F 006D 001F 0070 001C 0038 001C 0038 001C 0038 001C 0070 001C 0070 001C 0070 001F 0038 001C 0070 001C 0038 001C 0038 001C 0038 001C 0038 001C 0070 001C 0070 001F 0070 001C 0038 001C 0038 001C 0038 001C 0070 001C 0038 001C 0070 001F 0241</p><p></p><p>I've plugged a scope to the blasting LED and here is what I have:</p><p><img src="http://justeuneillusion.fr/_temp/IR1.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p><p>A little zoom at the beginning of the frame:</p><p><img src="http://justeuneillusion.fr/_temp/IR2.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p><p></p><p></p><p>I was just wondering how the conversion is done between the IR File and what is really blasted. I guess numbers are codes in hexa, but what do they represent exactly?</p><p></p><p></p><p></p><p>Another question:</p><p>The carried frequency varies from 35kHz to 39kHz from on IR file to another even if from the same remote. Is that normal?</p><p></p><p></p><p><img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite8" alt=":D" title="Big Grin :D" loading="lazy" data-shortname=":D" /></p></blockquote><p></p>
[QUOTE="LudoJ, post: 246265, member: 24258"] Hi Aaron, First of all, thank you for this great peace of software. I'm interested to know "IR" files. Do you have it documented somewhere? I need it just for my own knowledge and understanding :D :D :D ... I use the IR File tool to test some blasting commands. Let say I send this command: 0000 004A 001A 0000 00E3 00E0 001C 0073 001F 006D 001F 0070 001C 0038 001C 0038 001C 0038 001C 0070 001C 0070 001C 0070 001F 0038 001C 0070 001C 0038 001C 0038 001C 0038 001C 0038 001C 0070 001C 0070 001F 0070 001C 0038 001C 0038 001C 0038 001C 0070 001C 0038 001C 0070 001F 0241 I've plugged a scope to the blasting LED and here is what I have: [IMG]http://justeuneillusion.fr/_temp/IR1.jpg[/IMG] A little zoom at the beginning of the frame: [IMG]http://justeuneillusion.fr/_temp/IR2.jpg[/IMG] I was just wondering how the conversion is done between the IR File and what is really blasted. I guess numbers are codes in hexa, but what do they represent exactly? Another question: The carried frequency varies from 35kHz to 39kHz from on IR file to another even if from the same remote. Is that normal? :thx: [/QUOTE]
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