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Blasting issue with us built and dish vip211k
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<blockquote data-quote="mm1352000" data-source="post: 820153" data-attributes="member: 82144"><p>Right, okay.</p><p></p><p></p><p>When I say hardware I'm thinking specifically of IR interference. All the blast results in your logs look fine. If there are occasional extra or missing digits then it makes me think there is some inaccuracy in the STBs reception of the IR commands from the blaster because the logic behind the blaster commands should be very solid. At least the logic should not throw in or skip digits randomly.</p><p></p><p></p><p>I don't think so. What you see is likely a combination of channel changing in MediaPortal + channel changing on the STB + the Colossus encoder getting itself sorted out. One thing you could do is to check the zap timeout setting in MP configuration (wiki documentation <a href="http://wiki.team-mediaportal.com/1_MEDIAPORTAL_1/141_Configuration/MediaPortal_Configuration/13_GUI/6_On-Screen_Display_*" target="_blank">here</a>). That *might* have a bearing on that 5 second delay but I think there is very little chance that it has any effect on the blaster.</p><p></p><p>Best regards,</p><p>mm</p></blockquote><p></p>
[QUOTE="mm1352000, post: 820153, member: 82144"] Right, okay. When I say hardware I'm thinking specifically of IR interference. All the blast results in your logs look fine. If there are occasional extra or missing digits then it makes me think there is some inaccuracy in the STBs reception of the IR commands from the blaster because the logic behind the blaster commands should be very solid. At least the logic should not throw in or skip digits randomly. I don't think so. What you see is likely a combination of channel changing in MediaPortal + channel changing on the STB + the Colossus encoder getting itself sorted out. One thing you could do is to check the zap timeout setting in MP configuration (wiki documentation [URL="http://wiki.team-mediaportal.com/1_MEDIAPORTAL_1/141_Configuration/MediaPortal_Configuration/13_GUI/6_On-Screen_Display_*"]here[/URL]). That *might* have a bearing on that 5 second delay but I think there is very little chance that it has any effect on the blaster. Best regards, mm [/QUOTE]
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