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MediaPortal 1
MediaPortal 1 Plugins
C.All - enhancing LCD and themes (Official Thread)
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<blockquote data-quote="HdWagner" data-source="post: 63666" data-attributes="member: 21062"><p><strong>Re: Usage with Girder</strong></p><p></p><p>Dazzlercee: Great that it works! I've never done that with more than two Smartie screens... <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p></p><p></p><p>Hey, you guys just won the world cup! Congratulations! </p><p></p><p>Examples for C.Mee and Girder - I don't have any. I don't understand Girder at all... </p><p></p><p>A brief explanation:</p><p>C.All receives the change of every GUIProperty (this is internal stuff of MediaPortal).</p><p>The GUIProperty with the name #play.current.album holds the name of the currently playing album.</p><p>If this changes, C.All sends the key (=GUIProperty) and its value (=the value/contents of this GUIProperty) to the LCD software. For Girder it sends the key as EventString and the value as pld1.</p><p></p><p>You probably don't want to care about things like #play.current.album. You probably just want the right information at the right time on your LCD. If you play music, you want to see music information - this is found in the C.All panel Screens, in the screen "Music". As every other screen it defines the keys "Line1", "Line2", ... and fills them with the correct info. C.All fills these 4 keys with music info/menu info/Tetris info/... So you only need to use the 4 lines your LCD software/Girder.</p><p></p><p>To show the music info (the music screen) at the correct time, C.All needs to know when music is played. This is defined in the panel Events. </p><p>The lines read like this:</p><p>If #Play.Current.File is Published (=not empty), then C.All creates the screen "Music". </p><p>If #Play.Current.File is Removed (=empty), then C.All kills the screen "Music". </p><p></p><p></p><p>I can certainly send s.th. in pld2 - but what?</p></blockquote><p></p>
[QUOTE="HdWagner, post: 63666, member: 21062"] [b]Re: Usage with Girder[/b] Dazzlercee: Great that it works! I've never done that with more than two Smartie screens... :-) Hey, you guys just won the world cup! Congratulations! Examples for C.Mee and Girder - I don't have any. I don't understand Girder at all... A brief explanation: C.All receives the change of every GUIProperty (this is internal stuff of MediaPortal). The GUIProperty with the name #play.current.album holds the name of the currently playing album. If this changes, C.All sends the key (=GUIProperty) and its value (=the value/contents of this GUIProperty) to the LCD software. For Girder it sends the key as EventString and the value as pld1. You probably don't want to care about things like #play.current.album. You probably just want the right information at the right time on your LCD. If you play music, you want to see music information - this is found in the C.All panel Screens, in the screen "Music". As every other screen it defines the keys "Line1", "Line2", ... and fills them with the correct info. C.All fills these 4 keys with music info/menu info/Tetris info/... So you only need to use the 4 lines your LCD software/Girder. To show the music info (the music screen) at the correct time, C.All needs to know when music is played. This is defined in the panel Events. The lines read like this: If #Play.Current.File is Published (=not empty), then C.All creates the screen "Music". If #Play.Current.File is Removed (=empty), then C.All kills the screen "Music". I can certainly send s.th. in pld2 - but what? [/QUOTE]
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C.All - enhancing LCD and themes (Official Thread)
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