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MediaPortal 1
Area 51 - Testing Area
Change of Music Visualisation in Fullscreen
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<blockquote data-quote="BassFan" data-source="post: 1040428"><p>here are the last visualization package </p><p>added Texture Folder for sonique and Change/remove not working plugin</p><p> </p><p>you must have in your Album Folder, Folder.*.jpg/*.bmp File or Cover.*.jpg/*.bmp File</p><p>with a OpenGL konform texture (256x256/512x512 and so on) or in 4:3 Format</p><p>all other will not Stretch to Fullscreen in the renderscene.</p><p> </p><p><strong>if that a bad idea then i will create a new API for BassVis so</strong></p><p><strong>MP can send the path for the cover File to BassVis. (from resource or FilePath)</strong></p><p> </p><p>Cover will Change when Switch to other visualization or the Album Path Change also</p><p>you can deactivate the Cover Support with the Checkbox in SoniqueVis Frame, do not use local AlbumArt files.</p><p> </p><p>greets</p></blockquote><p></p>
[QUOTE="BassFan, post: 1040428"] here are the last visualization package added Texture Folder for sonique and Change/remove not working plugin you must have in your Album Folder, Folder.*.jpg/*.bmp File or Cover.*.jpg/*.bmp File with a OpenGL konform texture (256x256/512x512 and so on) or in 4:3 Format all other will not Stretch to Fullscreen in the renderscene. [B]if that a bad idea then i will create a new API for BassVis so MP can send the path for the cover File to BassVis. (from resource or FilePath)[/B] Cover will Change when Switch to other visualization or the Album Path Change also you can deactivate the Cover Support with the Checkbox in SoniqueVis Frame, do not use local AlbumArt files. greets [/QUOTE]
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MediaPortal 1
Area 51 - Testing Area
Change of Music Visualisation in Fullscreen
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