Changing/Adding Fonts Universally on Skin Mod (1 Viewer)

mohlertm

Portal Member
October 12, 2008
34
0
Hello,

I am doing some serious modding to the the Black Glass Skin and I have hit a little bit of a snag. I am trying to change the font type to match my mods. I have added
<font>
<name>font26</name>
<filename>Jokerman</filename>
<height>26</height>
<start>0</start>
<end>1536</end>
</font>

to the fonts.xml file and then updated the change in the myweather.xml for it to pull those changes. I cleared the cache and restarted and it still doesn't except it. It goes to the defualt. If I change one of the current font arguments.....i.e.

<font>
<name>font10</name>
<filename>Sensation</filename>
<height>26</height>
<start>0</start>
<end>1536</end>
</font>

I change the <filename>Sensation</filename> with my Jokerman font (i.e. <filename>Jokerman</filename>) then it works. The problem is I don't want to change the original fonts in some places I just want to add my new font type. So couple of questions....

1. Is there any place else that I need to update to have MP except my new font? if so, where?
2. Is there a place to update a font "universally". In other words, change if for all screens within the skin?

Hope that all made since :)..

I really appreciate any help I get and I am excited about the mod's I have been able to do so far!

Tom
MP 1.1 Beta
XP Home edition
Black Glass Skin (moded)

K, this is fixed! The old cut and paste burned me. It is working fine now!

Tom
 

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