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MediaPortal 1
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Color calibration, Full Range RGB etc
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<blockquote data-quote="DragonQ" data-source="post: 1001248" data-attributes="member: 115209"><p>Choosing 16-235 vs 0-255 doesn't matter <em>too much</em>. The former is simpler since it's normally the default for both GPUs using HDMI and TVs. It should also stop any unnecessary level expansion by MediaPortal, which is good because EVR isn't very good at this.</p><p> </p><p>Using 0-255 allows you to get "whiter than white" but this is almost exclusively useless. The main benefit is it also allows you to calibrate a bit more easily. However, for quality purposes, outputting 16-235 should be better.</p><p> </p><p>To ensure quality, you usually want minimal post-processing by your GPU. Turn off all these features (e.g. noise reduction, contrast boost, etc.) and calibrate your TV to start with. In some cases GPU post-processing is useful, e.g. for SD content because MediaPortal's upscaling algorithm is very poor. I use ffdshow for this but apparently MediaPortal 2.0 will make this redundant.</p></blockquote><p></p>
[QUOTE="DragonQ, post: 1001248, member: 115209"] Choosing 16-235 vs 0-255 doesn't matter [i]too much[/i]. The former is simpler since it's normally the default for both GPUs using HDMI and TVs. It should also stop any unnecessary level expansion by MediaPortal, which is good because EVR isn't very good at this. Using 0-255 allows you to get "whiter than white" but this is almost exclusively useless. The main benefit is it also allows you to calibrate a bit more easily. However, for quality purposes, outputting 16-235 should be better. To ensure quality, you usually want minimal post-processing by your GPU. Turn off all these features (e.g. noise reduction, contrast boost, etc.) and calibrate your TV to start with. In some cases GPU post-processing is useful, e.g. for SD content because MediaPortal's upscaling algorithm is very poor. I use ffdshow for this but apparently MediaPortal 2.0 will make this redundant. [/QUOTE]
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