Compulsory skin files? (1 Viewer)

Psycho Reptile

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  • April 19, 2006
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    I was just wondering if there is more information on what gfx files are required by a skin. For example, I've based my skins on B2 wide and I've noticed a lot of gfx files that I don't see anywhere in the interface? I did run across a problem before where MP crashed when previewbackgroung.png was not in the media folder, although there is no reference to it in any of the skin xmls. Basically I would like to clean up my media folder but I'm not sure which files will cause problems if deleted. Obviously I'm not talking about gfx files referenced by the xmls.

    Any help would be appreciated.
     

    diehard2

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  • April 22, 2006
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    do a checkout of the svn, and search for that file name in the windows search pane (use the find words in a file option). I believe it is all happening in one file, but I can't recall.
     
    December 28, 2005
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    The only thing I found was a major problem when I too started deleting gfx was when you delete the Tetris folder the skin wound not load, but you could delete the gfx inside the Tetris folder.

    The only way is just delete a few gfx. Load the skin and see if it works.

    And yes there are a few which are “hardcoded” like common.waiting.png
     

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