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MediaPortal 2
General
Concept: Switch MP2 to D3D11/D2D rendering
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<blockquote data-quote="Lehmden" data-source="post: 1115106" data-attributes="member: 109222"><p>Normally I fully agree with that, but DX11 really is a huge cut regarding Hardware. Imagine all those Ion based boxes out there (maximum DX10.1) or all the people who don't want to use 2014th hardware just for a media player.... Other solutions are heading for lower hardware requirements (e.g Raspberry Pi and XBMC) and we will lock out all hardware that is not "state of the art" at this moment... Even my working PC (on which I do most of the MP2 testing) isn't capable of DX11 as it's 3 years old. Only my main HTPC has 2014 hardware that is DX11 enabled. So I'm not sure how much testing I'll be able to do in future if I can't do this on my hardware at all...</p></blockquote><p></p>
[QUOTE="Lehmden, post: 1115106, member: 109222"] Normally I fully agree with that, but DX11 really is a huge cut regarding Hardware. Imagine all those Ion based boxes out there (maximum DX10.1) or all the people who don't want to use 2014th hardware just for a media player.... Other solutions are heading for lower hardware requirements (e.g Raspberry Pi and XBMC) and we will lock out all hardware that is not "state of the art" at this moment... Even my working PC (on which I do most of the MP2 testing) isn't capable of DX11 as it's 3 years old. Only my main HTPC has 2014 hardware that is DX11 enabled. So I'm not sure how much testing I'll be able to do in future if I can't do this on my hardware at all... [/QUOTE]
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MediaPortal 2
General
Concept: Switch MP2 to D3D11/D2D rendering
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