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MediaPortal 2
General
Concept: Switch MP2 to D3D11/D2D rendering
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<blockquote data-quote="morpheus_xx" data-source="post: 1118282" data-attributes="member: 48495"><p>One screenshot of my work PC: it has a 16:10 display. </p><p></p><p>Here you can see, that the effect is not scaled properly: the shadow of large tile is to short on bottom. On screenshot of Lehmden (1024x768) it's even more visible. I have to check how to apply transforms here <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p>[ATTACH]159841[/ATTACH] </p><p></p><p>As long as the fps < video playback rate (usually 50fps here in PAL region), the effects will cause dropped frames. So for a good usage we must get > 50 fps.</p><p>If this is not possible, I thought about a "IsEnabled" property on effects. We then could turn either all or some of them off for performance.</p></blockquote><p></p>
[QUOTE="morpheus_xx, post: 1118282, member: 48495"] One screenshot of my work PC: it has a 16:10 display. Here you can see, that the effect is not scaled properly: the shadow of large tile is to short on bottom. On screenshot of Lehmden (1024x768) it's even more visible. I have to check how to apply transforms here :) [ATTACH]159841[/ATTACH] As long as the fps < video playback rate (usually 50fps here in PAL region), the effects will cause dropped frames. So for a good usage we must get > 50 fps. If this is not possible, I thought about a "IsEnabled" property on effects. We then could turn either all or some of them off for performance. [/QUOTE]
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MediaPortal 2
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Concept: Switch MP2 to D3D11/D2D rendering
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