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MediaPortal 2
General
Concept: Switch MP2 to D3D11/D2D rendering
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<blockquote data-quote="morpheus_xx" data-source="post: 1120443" data-attributes="member: 48495"><p>A little update about the progress: </p><p>I reworked the internal render methods (ImageContext) in order to switch remaining parts to D2D. Unfortunately I stuck in this part, because there are issues with using the existing shaders (vertex+pixel shaders): the output is not placed at right position. D2D obviously wants the input in another format as D3D before. I tried to find the right way for one week now. It's quite frustrating...</p></blockquote><p></p>
[QUOTE="morpheus_xx, post: 1120443, member: 48495"] A little update about the progress: I reworked the internal render methods (ImageContext) in order to switch remaining parts to D2D. Unfortunately I stuck in this part, because there are issues with using the existing shaders (vertex+pixel shaders): the output is not placed at right position. D2D obviously wants the input in another format as D3D before. I tried to find the right way for one week now. It's quite frustrating... [/QUOTE]
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MediaPortal 2
General
Concept: Switch MP2 to D3D11/D2D rendering
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