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MediaPortal 2
General
Concept: Switch MP2 to D3D11/D2D rendering
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<blockquote data-quote="Stéphane Lenclud" data-source="post: 1134930" data-attributes="member: 140174"><p>Still don't have MP2 clone here I'm afraid.</p><p></p><p>Not sure what gives you "INVALID_ARG" and "INVALID_STATE". Are those DX error codes or SharpDX?</p><p>Typically a shader will take a certain set of input arguments (attributes or unifroms), maybe that's your problem.</p><p>I would recommend you try implementing your transition effects outside MP.</p><p>This SharpDX library your are using surely comes with some examples you could modify to test your transitions? </p><p>Did it get broken when porting from one version of DX to another? Are you sure your are using the SharpDX library that works with the newer version of DX?</p></blockquote><p></p>
[QUOTE="Stéphane Lenclud, post: 1134930, member: 140174"] Still don't have MP2 clone here I'm afraid. Not sure what gives you "INVALID_ARG" and "INVALID_STATE". Are those DX error codes or SharpDX? Typically a shader will take a certain set of input arguments (attributes or unifroms), maybe that's your problem. I would recommend you try implementing your transition effects outside MP. This SharpDX library your are using surely comes with some examples you could modify to test your transitions? Did it get broken when porting from one version of DX to another? Are you sure your are using the SharpDX library that works with the newer version of DX? [/QUOTE]
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MediaPortal 2
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Concept: Switch MP2 to D3D11/D2D rendering
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