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MediaPortal 1
Development
Improvement Suggestions
Decreasing Resources and coverting 0.2 > 0.3
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<blockquote data-quote="trojkolka" data-source="post: 94749" data-attributes="member: 10712"><p>I just tried the new SVN Tv engine 0.3 release and i got it to work (server and client on same computer) that's a good thing. But my CPU and Memory load is huge the SQL server that is needed for the tv engine takes 128MB and while watching television the CPU use is about 70-80% constantly. And on a PC with Pentium 2.8Ghz and 1024mb Ram i don't think it is ment to be so high. I would like to see this improved. I'm not sure if this is a improvement suggestion or a bug report. I can watch television but it takes a lot of resources.</p><p></p><p>An other feature i would like to see is a easy way to convert the 0.2 channelist.xml to the 0.3 export.xml format. Because while scanning not all my channels are collected. And the order of channels got all mixed up etc.</p><p></p><p>Message for the admin: Feel free to put this message where it is suppose to be. Because i don't have a clue</p></blockquote><p></p>
[QUOTE="trojkolka, post: 94749, member: 10712"] I just tried the new SVN Tv engine 0.3 release and i got it to work (server and client on same computer) that's a good thing. But my CPU and Memory load is huge the SQL server that is needed for the tv engine takes 128MB and while watching television the CPU use is about 70-80% constantly. And on a PC with Pentium 2.8Ghz and 1024mb Ram i don't think it is ment to be so high. I would like to see this improved. I'm not sure if this is a improvement suggestion or a bug report. I can watch television but it takes a lot of resources. An other feature i would like to see is a easy way to convert the 0.2 channelist.xml to the 0.3 export.xml format. Because while scanning not all my channels are collected. And the order of channels got all mixed up etc. Message for the admin: Feel free to put this message where it is suppose to be. Because i don't have a clue [/QUOTE]
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MediaPortal 1
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Decreasing Resources and coverting 0.2 > 0.3
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