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MediaPortal 1
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DirectX Device Lost Error
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<blockquote data-quote="tourettes" data-source="post: 693258" data-attributes="member: 10858"><p>Windows XP uses DirectX 9 and it wont support changing display mode or refresh rate on the fly, but instead it will issue "device lost" and requires application to completely restart the rendering (textures need to be reloaded etc.). MP1 doesn't always behave so nicely with that. </p><p></p><p>Windows Vista and Windows 7 have DirectX 9 Ex available. It supports virtual D3D devices which don't trigger device lost / complete reset on refresh rate change. </p><p></p><p>In short, refresh rate changer in MP is not always working correctly with Windows XP because of the limitations in the DirectX itself and the Skin Engine code in MP. If possible test how Windows 7 behaves otherwise (that specific issue should be gone).</p><p></p><p></p><p></p><p>No.</p></blockquote><p></p>
[QUOTE="tourettes, post: 693258, member: 10858"] Windows XP uses DirectX 9 and it wont support changing display mode or refresh rate on the fly, but instead it will issue "device lost" and requires application to completely restart the rendering (textures need to be reloaded etc.). MP1 doesn't always behave so nicely with that. Windows Vista and Windows 7 have DirectX 9 Ex available. It supports virtual D3D devices which don't trigger device lost / complete reset on refresh rate change. In short, refresh rate changer in MP is not always working correctly with Windows XP because of the limitations in the DirectX itself and the Skin Engine code in MP. If possible test how Windows 7 behaves otherwise (that specific issue should be gone). No. [/QUOTE]
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