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Erratic volume bars and development ideas
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<blockquote data-quote="Rob Hexenmeister" data-source="post: 1260631" data-attributes="member: 113164"><p>Evening all.</p><p></p><p>I am still experiencing an erratic volume bar (as per previous post). Ever since I "upgraded" it mostly never appears, but sometimes it appears on any key press which produces a noise (click.wav for example).</p><p></p><p>I had a thought for a couple of new MP properties which might not only solve this but open up a whole lot of opportunities for skinners to make custom controls on different screens:</p><p></p><p>#volume (self explanatory)</p><p>#inkey - set from the key description in keymap.xml any time a key is pressed.</p><p></p><p>I was thinking of code along these lines:</p><p></p><p><control></p><p><id>503</id></p><p><type>volumebar</type></p><p><description>volume graphic bar</description></p><p><posX>1665</posX></p><p><posY>5</posY></p><p><align>left</align></p><p><height>35</height></p><p><imageHeight>3</imageHeight></p><p><width>200</width></p><p><visible>string.equals(#inkey,Volume +)|string.equals(#inkey,Volume -)</visible></p><p></control></p><p></p><p>or even:</p><p></p><p><control></p><p><id>0</id></p><p><description>volume text label</description></p><p><type>label</type></p><p><posX>5</posX></p><p><posY>5</posY></p><p><font>font12</font></p><p><label>#volume</label></p><p><visible>string.equals(#inkey,Volume +)|string.equals(#inkey,Volume -)</visible></p><p></control></p><p></p><p></p><p>Would that code be feasible? And what would the chances be of getting those two properties added?</p><p></p><p>Many thanks</p><p>RH</p></blockquote><p></p>
[QUOTE="Rob Hexenmeister, post: 1260631, member: 113164"] Evening all. I am still experiencing an erratic volume bar (as per previous post). Ever since I "upgraded" it mostly never appears, but sometimes it appears on any key press which produces a noise (click.wav for example). I had a thought for a couple of new MP properties which might not only solve this but open up a whole lot of opportunities for skinners to make custom controls on different screens: #volume (self explanatory) #inkey - set from the key description in keymap.xml any time a key is pressed. I was thinking of code along these lines: <control> <id>503</id> <type>volumebar</type> <description>volume graphic bar</description> <posX>1665</posX> <posY>5</posY> <align>left</align> <height>35</height> <imageHeight>3</imageHeight> <width>200</width> <visible>string.equals(#inkey,Volume +)|string.equals(#inkey,Volume -)</visible> </control> or even: <control> <id>0</id> <description>volume text label</description> <type>label</type> <posX>5</posX> <posY>5</posY> <font>font12</font> <label>#volume</label> <visible>string.equals(#inkey,Volume +)|string.equals(#inkey,Volume -)</visible> </control> Would that code be feasible? And what would the chances be of getting those two properties added? Many thanks RH [/QUOTE]
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