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MediaPortal 1
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<blockquote data-quote="audioPitheco" data-source="post: 402267" data-attributes="member: 88116"><p>I'm a C++ developer too and with my company we develop a video acquiring software for medical purposes base on DirectShow. By now we are still using VMR7 of DirectX9 and we did not use the EVR of DirectX10</p><p></p><p>I know that in DirectShow there's the "Intelligent connect"... but on what it could base the choice of the stretching algorithm? Maybe on the hardware resources?</p><p>Mhh... to much clever! <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite8" alt=":D" title="Big Grin :D" loading="lazy" data-shortname=":D" /></p><p></p><p>bye</p><p>aP</p></blockquote><p></p>
[QUOTE="audioPitheco, post: 402267, member: 88116"] I'm a C++ developer too and with my company we develop a video acquiring software for medical purposes base on DirectShow. By now we are still using VMR7 of DirectX9 and we did not use the EVR of DirectX10 I know that in DirectShow there's the "Intelligent connect"... but on what it could base the choice of the stretching algorithm? Maybe on the hardware resources? Mhh... to much clever! :D bye aP [/QUOTE]
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