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<blockquote data-quote="Inker" data-source="post: 249337" data-attributes="member: 10541"><p>Well, I assume your image posters have some sort of std. size, or at least aspect ratio, you just create it in that size.</p><p></p><p>Checkout should work fine, unless sourceforge is down (again....), just try again. Interesting for you is probably just <a href="http://mp-tvseries.svn.sourceforge.net/viewvc/mp-tvseries/trunk/MP-TVSeries/imageAllocator.cs?revision=297&view=markup" target="_blank">ImageAllocator</a>. As for performance, its slow if you have to generate hundreds of them, but the idea is that this is for the odd ones that don't have a poster. And don't forgot that you save on the cycles that would normally be spend loading the image from disk (which is very slow for large images if you use the build-in .net methods....take a look at image allocator for a much faster alternative.</p></blockquote><p></p>
[QUOTE="Inker, post: 249337, member: 10541"] Well, I assume your image posters have some sort of std. size, or at least aspect ratio, you just create it in that size. Checkout should work fine, unless sourceforge is down (again....), just try again. Interesting for you is probably just [URL="http://mp-tvseries.svn.sourceforge.net/viewvc/mp-tvseries/trunk/MP-TVSeries/imageAllocator.cs?revision=297&view=markup"]ImageAllocator[/URL]. As for performance, its slow if you have to generate hundreds of them, but the idea is that this is for the odd ones that don't have a poster. And don't forgot that you save on the cycles that would normally be spend loading the image from disk (which is very slow for large images if you use the build-in .net methods....take a look at image allocator for a much faster alternative. [/QUOTE]
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