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<blockquote data-quote="rsparey" data-source="post: 132299" data-attributes="member: 24188"><p>Different backgrounds should be faily easy to implement... all graphics are drawn as vectors, so adding transparency is a faily easy process... to be honest I should have thought about that before I started... We will look to add some backgrounds once the "classic" foofaraw skin is more refined. The tv series plugin seems to be the one causing the most grieve at the moment.. so I will try and look at it this week... I failed to get the plugin to work last time I tried it... </p><p></p><p>As for 1920:1200 16:10 resolution... I might need to export my vector graphics at a higher reolution for this one... I should be able to do this as I can drive my primary monitor at 2048:1536 and run mediaportal in a window for development purposes.. My plan is to develop 16:10 and 4:3 in tandum once 16:9 is slightly more mature.</p><p></p><p>Regards</p><p></p><p>Rich</p></blockquote><p></p>
[QUOTE="rsparey, post: 132299, member: 24188"] Different backgrounds should be faily easy to implement... all graphics are drawn as vectors, so adding transparency is a faily easy process... to be honest I should have thought about that before I started... We will look to add some backgrounds once the "classic" foofaraw skin is more refined. The tv series plugin seems to be the one causing the most grieve at the moment.. so I will try and look at it this week... I failed to get the plugin to work last time I tried it... As for 1920:1200 16:10 resolution... I might need to export my vector graphics at a higher reolution for this one... I should be able to do this as I can drive my primary monitor at 2048:1536 and run mediaportal in a window for development purposes.. My plan is to develop 16:10 and 4:3 in tandum once 16:9 is slightly more mature. Regards Rich [/QUOTE]
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