home
products
contribute
download
documentation
forum
Home
Forums
New posts
Search forums
What's new
New posts
All posts
Latest activity
Members
Registered members
Current visitors
Donate
Log in
Register
What's new
Search
Search
Search titles only
By:
New posts
Search forums
Search titles only
By:
Menu
Log in
Register
Navigation
Install the app
Install
More options
Contact us
Close Menu
Forums
HTPC Projects
Hardware
General
From FX5200 to 7600GT or GS
Contact us
RSS
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Flerbizky" data-source="post: 109055" data-attributes="member: 13834"><p>I thought so at first, but notice he's stuck in his AGP port - And the AGP versions of the GT and GS features neither Inverse Telecine nor Bad Edit Correction..</p><p></p><p>So I was just as wrong on this one...</p><p></p><p>So the answer is no, apart from the help gained by the higher clock of the GT when decoding HD material, there should be no difference in picture quality. I'd still go for the GT though, as the last 256 megs of memory won't be put to use anyway... The 512Mb GS is actually a stupid card - If you have a game using such high quality textures that it needs 512 megs, it won't have the grunt to run it the resolutions required for the changes to show anyway...</p><p></p><p>Stupid by Design IMHO,</p><p></p><p>Cheers,</p><p>Steff</p></blockquote><p></p>
[QUOTE="Flerbizky, post: 109055, member: 13834"] I thought so at first, but notice he's stuck in his AGP port - And the AGP versions of the GT and GS features neither Inverse Telecine nor Bad Edit Correction.. So I was just as wrong on this one... So the answer is no, apart from the help gained by the higher clock of the GT when decoding HD material, there should be no difference in picture quality. I'd still go for the GT though, as the last 256 megs of memory won't be put to use anyway... The 512Mb GS is actually a stupid card - If you have a game using such high quality textures that it needs 512 megs, it won't have the grunt to run it the resolutions required for the changes to show anyway... Stupid by Design IMHO, Cheers, Steff [/QUOTE]
Insert quotes…
Verification
Post reply
Forums
HTPC Projects
Hardware
General
From FX5200 to 7600GT or GS
Contact us
RSS
Top
Bottom