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<blockquote data-quote="hwahrmann" data-source="post: 177084" data-attributes="member: 10391"><p>Grubi,</p><p></p><p>i fully understand your problem.</p><p>Yes it is relativeley easy to fix, since i've introduced the mixing support a while back.</p><p></p><p>i may be able to reduce the gap a bit more, but due to the player architecture we currently have, i might not suceed completely.</p><p>since the Bass audio engine is invoked by the playlist player, which invokes the next song only after the first has ended. so i most probably need to play with some sort of Crossfading to reach some sort of gapless playback.</p><p></p><p>The biggest problem however is that we're in a feature freeze currently, so that we can release 0.2.3.</p><p>The changes would be a bit too dramatical and could break other things, which i simply don't want to.</p><p></p><p>So after the freeze is over, i'll have a look into that.</p><p>Promised.</p></blockquote><p></p>
[QUOTE="hwahrmann, post: 177084, member: 10391"] Grubi, i fully understand your problem. Yes it is relativeley easy to fix, since i've introduced the mixing support a while back. i may be able to reduce the gap a bit more, but due to the player architecture we currently have, i might not suceed completely. since the Bass audio engine is invoked by the playlist player, which invokes the next song only after the first has ended. so i most probably need to play with some sort of Crossfading to reach some sort of gapless playback. The biggest problem however is that we're in a feature freeze currently, so that we can release 0.2.3. The changes would be a bit too dramatical and could break other things, which i simply don't want to. So after the freeze is over, i'll have a look into that. Promised. [/QUOTE]
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