Normal
mhhh... didn't help....The sequence is: <ENTER> <ESCAPE> <ENTER>1) <ENTER>Plugin is started because I catch the[code]public override bool OnMessage(GUIMessage message){ switch ( message.Message ) { case GUIMessage.MessageType.GUI_MSG_WINDOW_INIT: // init stuff here.....[/code]2) <ESCAPE>Plugin is exited because of the OnActionHandler....[code]public override void OnAction(Action action){ if (action.wID == Action.ActionType.ACTION_PREVIOUS_MENU) { GUIWindowManager.PreviousWindow(); return; } base.OnAction(action);} [/code]3) <ENTER>Nothing happens.....What did I forget to be able to re-enter the plugin??Thanks a lot & hope it's clear!Daniel
mhhh... didn't help....
The sequence is: <ENTER> <ESCAPE> <ENTER>
1) <ENTER>
Plugin is started because I catch the
[code]public override bool OnMessage(GUIMessage message)
{
switch ( message.Message )
case GUIMessage.MessageType.GUI_MSG_WINDOW_INIT:
// init stuff here.....
[/code]
2) <ESCAPE>
Plugin is exited because of the OnActionHandler....
[code]public override void OnAction(Action action)
if (action.wID == Action.ActionType.ACTION_PREVIOUS_MENU)
GUIWindowManager.PreviousWindow();
return;
}
base.OnAction(action);
} [/code]
3) <ENTER>
Nothing happens.....
What did I forget to be able to re-enter the plugin??
Thanks a lot & hope it's clear!
Daniel