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mhhh... didn't help....


The sequence is: <ENTER> <ESCAPE> <ENTER>


1) <ENTER>

Plugin is started because I catch the

[code]public override bool OnMessage(GUIMessage message)

{

  switch ( message.Message )

  {

    case GUIMessage.MessageType.GUI_MSG_WINDOW_INIT:

    // init stuff here.....

[/code]


2) <ESCAPE>

Plugin is exited because of the OnActionHandler....

[code]public override void OnAction(Action action)

{

  if (action.wID == Action.ActionType.ACTION_PREVIOUS_MENU)

    {

      GUIWindowManager.PreviousWindow();

      return;

    }

    base.OnAction(action);

} [/code]


3) <ENTER>

Nothing happens.....

What did I forget to be able to re-enter the plugin??


Thanks a lot & hope it's clear!


Daniel


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