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<blockquote data-quote="mbuzina" data-source="post: 747095" data-attributes="member: 12382"><p>Ehhm, so you are complaining the wrong way around <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /></p><p></p><p>The first screenshot shows that the GPU saves power because the temp is lower and the clock is lower. It is a perfect example of saving power by going to lower power mode when possible. MP is drawn like a DX game, so on each image display (v-sync) the display is drawn again (by the GPU). The current is lower, partly the voltage is lower, so that is good.</p><p></p><p>The second screenshot shows that your driver is not able to save power when running 2 displays. That is to be expected, since the GPU has to do more work.</p><p></p><p>So what is your problem? If you want the GPU to save more power, use a less demanding skin (StreamedMP is one of the most demanding, use Default/Blue3 to save power).</p></blockquote><p></p>
[QUOTE="mbuzina, post: 747095, member: 12382"] Ehhm, so you are complaining the wrong way around ;) The first screenshot shows that the GPU saves power because the temp is lower and the clock is lower. It is a perfect example of saving power by going to lower power mode when possible. MP is drawn like a DX game, so on each image display (v-sync) the display is drawn again (by the GPU). The current is lower, partly the voltage is lower, so that is good. The second screenshot shows that your driver is not able to save power when running 2 displays. That is to be expected, since the GPU has to do more work. So what is your problem? If you want the GPU to save more power, use a less demanding skin (StreamedMP is one of the most demanding, use Default/Blue3 to save power). [/QUOTE]
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