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It's a combination, it uses Windows API events, but you can also force a timer. The timer is handy for when you have network attached storage methods or misbehaving standby/resume hardware. Inside MovingPictures config you can control the timer part, the API event is internal.
It's a combination, it uses Windows API events, but you can also force a timer.
The timer is handy for when you have network attached storage methods or misbehaving standby/resume hardware.
Inside MovingPictures config you can control the timer part, the API event is internal.