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MediaPortal 1
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[HowTo] Use Gamepads to control MediaPortal
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<blockquote data-quote="waeberd" data-source="post: 20875" data-attributes="member: 10343"><p><strong>New version: feedback welcome</strong></p><p></p><p>Hi,</p><p></p><p>in CVS there is a modified version of the DirectInput plugin:</p><p></p><p>The plugin now uses a timer-based polling approach instead</p><p>of reacting to each and every single event.</p><p></p><p>Reasons:</p><p></p><p>* Gamepads can fire BIG bursts of events (especially the analog sticks),</p><p> MP only needs "some" of them.</p><p>* The XBox-pad simply didn't work with the old plugin. For some reason, the device didn't fire events the plugin was waiting for.</p><p></p><p></p><p>SO it would be interesting to know:</p><p></p><p>* if gamepads still work "as usual", maybe better for analog sticks (I have a much better response with my logitech pad - less nervous)</p><p>* if there are still pads that don't work (especially xbox controllers)</p><p>* if there is a cpu-load impact</p><p></p><p>So feedback is welcome! Thanks folks!</p><p></p><p>Daniel</p></blockquote><p></p>
[QUOTE="waeberd, post: 20875, member: 10343"] [b]New version: feedback welcome[/b] Hi, in CVS there is a modified version of the DirectInput plugin: The plugin now uses a timer-based polling approach instead of reacting to each and every single event. Reasons: * Gamepads can fire BIG bursts of events (especially the analog sticks), MP only needs "some" of them. * The XBox-pad simply didn't work with the old plugin. For some reason, the device didn't fire events the plugin was waiting for. SO it would be interesting to know: * if gamepads still work "as usual", maybe better for analog sticks (I have a much better response with my logitech pad - less nervous) * if there are still pads that don't work (especially xbox controllers) * if there is a cpu-load impact So feedback is welcome! Thanks folks! Daniel [/QUOTE]
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MediaPortal 1
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[HowTo] Use Gamepads to control MediaPortal
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