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New version: feedback welcome


Hi,


in CVS there is a modified version of the DirectInput plugin:


The plugin now uses a timer-based polling approach instead

of reacting to each and every single event.


Reasons:


* Gamepads can fire BIG bursts of events (especially the analog sticks),

   MP only needs "some" of them.

* The XBox-pad simply didn't work with the old plugin. For some reason, the device didn't fire events the plugin was waiting for.



SO it would be interesting to know:


* if gamepads still work "as usual", maybe better for analog sticks (I have a much better response with my logitech pad - less nervous)

* if there are still pads that don't work (especially xbox controllers)

* if there is a cpu-load impact


So feedback is welcome! Thanks folks!


Daniel


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