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Hi, I actually saw this same issue as well when I tried it on a 7100GS card.

The same setup with a newer card didn't cause it to happen.


Unfortunately, there is not much that can be done about it, at least not using the method it is currently implemented in. (Not to get too technical but currently each horizontal part is rendered separately, and as it seems, in older graphics cards those parts do not always seamlessly connect, maybe has something to do with the specific scaling algorithm implemented in the card, I can only guess).


I'm not sure how they're going to implement it in MP2 but it will probably be different and cleaner and hopefully will solve this issue.

There isn't much I can do about it currently, sorry.


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