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MediaPortal 1
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limit upscaling, due to 4k causing audio glitches
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<blockquote data-quote="Owlsroost" data-source="post: 1251834" data-attributes="member: 83973"><p>I agree with 'wjw' - just run your desktop at 1080p.</p><p></p><p>Assuming you are running Windows 10, take a look at the CPU and (particularly) GPU utilisation in windows task manager when playing something in MP - it might be quite high (remember there are 4 times as many pixels on a 4k screen c.f. a 1080p screen - this is a big increase in the rendering load).</p><p></p><p>Also madVR is higher load than EVR, and using 'DXVA2 (native)' hardware acceleration in LAV Video decoder is lowest cpu/gpu load.</p></blockquote><p></p>
[QUOTE="Owlsroost, post: 1251834, member: 83973"] I agree with 'wjw' - just run your desktop at 1080p. Assuming you are running Windows 10, take a look at the CPU and (particularly) GPU utilisation in windows task manager when playing something in MP - it might be quite high (remember there are 4 times as many pixels on a 4k screen c.f. a 1080p screen - this is a big increase in the rendering load). Also madVR is higher load than EVR, and using 'DXVA2 (native)' hardware acceleration in LAV Video decoder is lowest cpu/gpu load. [/QUOTE]
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limit upscaling, due to 4k causing audio glitches
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