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MediaPortal 1
MediaPortal 1 Talk
madVR Settings thread
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<blockquote data-quote="Kotik" data-source="post: 1189163" data-attributes="member: 89825"><p>Nop, no tricks, which is amazing compared to how it was done 3 years ago.</p><p>You just enable the iGPU, setup drivers for it and in LAV config select QS. If u want deint on intel aswell u enable HW Adaptive Deint and set it to 50/60p.</p><p></p><p>Something important, dont mind how smooth picture is NOT while testing with GPU-Z, i noticed that with it open i get high MAX render times. Dont mind it during testing.</p><p>When u are done testing just close GPU-Z and it will behave as expected.</p><p></p><p>If u notice that u are getting dropped frames pay attention to madvr stats and check which queues are the ones running low 1st, if it happens to be the upload queue then i suggest u increase the GPU queue size from 8 to 10 or even 12.</p><p></p><p>The reason why is heavy frame transferring from iGPU to GPU as a result the buffers sometimes get empty.</p><p></p><p>Increasing bufers improved this on my setup, urs could be better/worse.</p><p>Have fun playing <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Kotik, post: 1189163, member: 89825"] Nop, no tricks, which is amazing compared to how it was done 3 years ago. You just enable the iGPU, setup drivers for it and in LAV config select QS. If u want deint on intel aswell u enable HW Adaptive Deint and set it to 50/60p. Something important, dont mind how smooth picture is NOT while testing with GPU-Z, i noticed that with it open i get high MAX render times. Dont mind it during testing. When u are done testing just close GPU-Z and it will behave as expected. If u notice that u are getting dropped frames pay attention to madvr stats and check which queues are the ones running low 1st, if it happens to be the upload queue then i suggest u increase the GPU queue size from 8 to 10 or even 12. The reason why is heavy frame transferring from iGPU to GPU as a result the buffers sometimes get empty. Increasing bufers improved this on my setup, urs could be better/worse. Have fun playing :) [/QUOTE]
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