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MediaPortal 1
Area 51 - Testing Area
madVR support in MP1
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<blockquote data-quote="Sebastiii" data-source="post: 1180049" data-attributes="member: 60104"><p>Nope not needed the mediaportal.exe except if something failed.</p><p>But it seems that the core is needed <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p>I don't know for display modes, i remember setting something surely for refresh rate. madVR can do the refresh rate change on his own if i'm not wrong <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite7" alt=":p" title="Stick Out Tongue :p" loading="lazy" data-shortname=":p" /></p><p></p><p>Plugins should have an update for the change with madvr, i have added something but that not the correct way to do it so in final OV can failed.</p><p></p><p>But the blinking you are seeing happen also without OV and the ResetD3D hack should solve it on playback stop.</p></blockquote><p></p>
[QUOTE="Sebastiii, post: 1180049, member: 60104"] Nope not needed the mediaportal.exe except if something failed. But it seems that the core is needed :) I don't know for display modes, i remember setting something surely for refresh rate. madVR can do the refresh rate change on his own if i'm not wrong :P Plugins should have an update for the change with madvr, i have added something but that not the correct way to do it so in final OV can failed. But the blinking you are seeing happen also without OV and the ResetD3D hack should solve it on playback stop. [/QUOTE]
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MediaPortal 1
Area 51 - Testing Area
madVR support in MP1
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