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MediaPortal 1
Area 51 - Testing Area
madVR support in MP1
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<blockquote data-quote="Sebastiii" data-source="post: 1181562" data-attributes="member: 60104"><p>So the next step test, would be to stop the TV after 6 or 8 zap (wait 10 or 20s) and try again and stop/wait etc.</p><p>It will confirm that it's really an issue with memory not freed.</p><p></p><p>When i register madVR[debug].ax, we can see that on zap the graph is not destroyed when zapping from tuner to tuner. When doing the stop, after few second the madVR instance is freed (because Garbage Collector do his job).</p><p></p><p>When talking with madshi, he tell me that madVR destroye his instance when all related COM object are release and the counter goes to 0. But with .NET, the release COM object are done async and memory is freed by garbage collector. So right now i don't know if we can do another way lol</p><p></p><p>Maybe [USER=45945]@arion_p[/USER] can have an idea ? <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /> <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /> <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Sebastiii, post: 1181562, member: 60104"] So the next step test, would be to stop the TV after 6 or 8 zap (wait 10 or 20s) and try again and stop/wait etc. It will confirm that it's really an issue with memory not freed. When i register madVR[debug].ax, we can see that on zap the graph is not destroyed when zapping from tuner to tuner. When doing the stop, after few second the madVR instance is freed (because Garbage Collector do his job). When talking with madshi, he tell me that madVR destroye his instance when all related COM object are release and the counter goes to 0. But with .NET, the release COM object are done async and memory is freed by garbage collector. So right now i don't know if we can do another way lol Maybe [USER=45945]@arion_p[/USER] can have an idea ? :) :) :) [/QUOTE]
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MediaPortal 1
Area 51 - Testing Area
madVR support in MP1
Contact us
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