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MediaPortal 1
Area 51 - Testing Area
madVR support in MP1
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<blockquote data-quote="Sebastiii" data-source="post: 1182334" data-attributes="member: 60104"><p>Thanks <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p>Yep i have added part of code to switch from exclusive to windowed on stop, because i notice on my PC without it, on stop madVR windows can stay on TOP of MP GUI (maybe a bug on madVR side but i doubt it lol) so adding that part of code made the madVR windows disappear but it seems you trigger something with the "how many video frames ... " setting <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p>I have added this part of code in V42 too (in fact start from v42).</p><p></p><p>Ps : [USER=29743]@kenwonders[/USER] , you can try to clear your event log (you can save it if you want) like this it will take less storage for the export <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p>EDIT 1 : The crash seems to appear in Nvidia 'nvwgf2um.dll' but trigger bu exclusive to windowed when frame need to be done or something.</p></blockquote><p></p>
[QUOTE="Sebastiii, post: 1182334, member: 60104"] Thanks :) Yep i have added part of code to switch from exclusive to windowed on stop, because i notice on my PC without it, on stop madVR windows can stay on TOP of MP GUI (maybe a bug on madVR side but i doubt it lol) so adding that part of code made the madVR windows disappear but it seems you trigger something with the "how many video frames ... " setting :) I have added this part of code in V42 too (in fact start from v42). Ps : [USER=29743]@kenwonders[/USER] , you can try to clear your event log (you can save it if you want) like this it will take less storage for the export :) EDIT 1 : The crash seems to appear in Nvidia 'nvwgf2um.dll' but trigger bu exclusive to windowed when frame need to be done or something. [/QUOTE]
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Area 51 - Testing Area
madVR support in MP1
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