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MediaPortal 1
Area 51 - Testing Area
madVR support in MP1
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<blockquote data-quote="Rick164" data-source="post: 1183790" data-attributes="member: 17766"><p>Can you make it so that it grabs it at a specific size (64x64) instead of the full resolution?</p><p>Because I had to the same with HyperionScreenCap as otherwise the bitmaps would be fairly large to process / resize <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p>Although with SlimDX I also grab the entire surface but maybe that one handles it more efficiently than madVR (not sure).</p><p></p><p></p><p></p><p>Last month or so in the madVR convo <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /> :</p><p></p><p>"Other than for screenshots, that is. You could use IBasicVideo::GetCurrentImage, but that's really *not* optimized for performance."</p></blockquote><p></p>
[QUOTE="Rick164, post: 1183790, member: 17766"] Can you make it so that it grabs it at a specific size (64x64) instead of the full resolution? Because I had to the same with HyperionScreenCap as otherwise the bitmaps would be fairly large to process / resize :) Although with SlimDX I also grab the entire surface but maybe that one handles it more efficiently than madVR (not sure). Last month or so in the madVR convo :) : "Other than for screenshots, that is. You could use IBasicVideo::GetCurrentImage, but that's really *not* optimized for performance." [/QUOTE]
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MediaPortal 1
Area 51 - Testing Area
madVR support in MP1
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