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MediaPortal 1
Area 51 - Testing Area
madVR support in MP1
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<blockquote data-quote="Rick164" data-source="post: 1184745" data-attributes="member: 17766"><p>V66 running perfect here in combination with AtmoLight native, no more lagging and memory remains stable so good job! <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite24" alt="(y)" title="Thumbs Up (y)" loading="lazy" data-shortname="(y)" /></p><p>Only thing we need to look at later on is the UI capture part, once it isn't fullscreen madVR sents an invalid image to AtmoLight (mirrored / resized?) but that is less important as video works <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Rick164, post: 1184745, member: 17766"] V66 running perfect here in combination with AtmoLight native, no more lagging and memory remains stable so good job! (y) Only thing we need to look at later on is the UI capture part, once it isn't fullscreen madVR sents an invalid image to AtmoLight (mirrored / resized?) but that is less important as video works :) [/QUOTE]
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MediaPortal 1
Area 51 - Testing Area
madVR support in MP1
Contact us
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