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MediaPortal 1
Area 51 - Testing Area
madVR support in MP1
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<blockquote data-quote="kenwonders" data-source="post: 1185154" data-attributes="member: 29743"><p>I have a channel zap hang report, with a madvr debug log and freeze report. Was also running with LAV debug symbols, but no idea what that might give us <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /> The madVR log is huge hence added into the MP log zip. Sorry it's still large but didn't know what to take out.</p><p></p><p>It took a long time to replicate with the debug madvr, so maybe that helps <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" />. Also, it happened between two channels on same card (not in log example though).</p></blockquote><p></p>
[QUOTE="kenwonders, post: 1185154, member: 29743"] I have a channel zap hang report, with a madvr debug log and freeze report. Was also running with LAV debug symbols, but no idea what that might give us :) The madVR log is huge hence added into the MP log zip. Sorry it's still large but didn't know what to take out. It took a long time to replicate with the debug madvr, so maybe that helps :). Also, it happened between two channels on same card (not in log example though). [/QUOTE]
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MediaPortal 1
Area 51 - Testing Area
madVR support in MP1
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