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MediaPortal 1
Area 51 - Testing Area
madVR support in MP1
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<blockquote data-quote="Sebastiii" data-source="post: 1185273" data-attributes="member: 60104"><p>Here we go for V80 bin <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p>So [USER=17766]@Rick164[/USER] can you test the overlay dialog YES/NO etc. with this V80, i force to refresh on the very first frame all Layers type, this permit to init all GUIPropertyManager like Filename or text to display.</p><p></p><p>The other test is to set the OSDService release on C# side instead of C++, it means that we need to compare GPU RAM against previous version, maybe all will not be release, but i hope ii will release correctly and maybe close the issue (freeze) when changing channel for ex.</p></blockquote><p></p>
[QUOTE="Sebastiii, post: 1185273, member: 60104"] Here we go for V80 bin :) So [USER=17766]@Rick164[/USER] can you test the overlay dialog YES/NO etc. with this V80, i force to refresh on the very first frame all Layers type, this permit to init all GUIPropertyManager like Filename or text to display. The other test is to set the OSDService release on C# side instead of C++, it means that we need to compare GPU RAM against previous version, maybe all will not be release, but i hope ii will release correctly and maybe close the issue (freeze) when changing channel for ex. [/QUOTE]
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MediaPortal 1
Area 51 - Testing Area
madVR support in MP1
Contact us
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