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MediaPortal 1
Area 51 - Testing Area
madVR support in MP1
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<blockquote data-quote="kenwonders" data-source="post: 1185575" data-attributes="member: 29743"><p>Here's a zap hang stack:</p><p></p><p>Not Flagged 3892 0 Worker Thread madVR.ax thread dshowhelper.dll!CCritSec::Lock Highest</p><p> ntdll.dll!_NtWaitForAlertByThreadId@8() </p><p> ntdll.dll!@RtlpWaitOnAddressWithTimeout@16() </p><p> ntdll.dll!RtlpWaitOnAddress() </p><p> ntdll.dll!RtlpWaitOnCriticalSection() </p><p> ntdll.dll!RtlpEnterCriticalSectionContended() </p><p> ntdll.dll!_RtlEnterCriticalSection@4() </p><p> dshowhelper.dll!CCritSec::Lock() Line 50 </p><p> dshowhelper.dll!CAutoLock::CAutoLock(CCritSec * plock) Line 98 </p><p> dshowhelper.dll!MPMadPresenter::RenderOsd(const char * name, __int64 frameStart, tagRECT * fullOutputRect, tagRECT * activeVideoRect) Line 271 </p><p> madVR.ax!4a4876bf() </p><p> [Frames below may be incorrect and/or missing, no symbols loaded for madVR.ax] </p><p> madVR.ax!4a49b3f5() </p><p></p><p>Hoping this is the same cause as the madVR error, as the black screen is now far more likely than this issue.</p></blockquote><p></p>
[QUOTE="kenwonders, post: 1185575, member: 29743"] Here's a zap hang stack: Not Flagged 3892 0 Worker Thread madVR.ax thread dshowhelper.dll!CCritSec::Lock Highest ntdll.dll!_NtWaitForAlertByThreadId@8() ntdll.dll!@RtlpWaitOnAddressWithTimeout@16() ntdll.dll!RtlpWaitOnAddress() ntdll.dll!RtlpWaitOnCriticalSection() ntdll.dll!RtlpEnterCriticalSectionContended() ntdll.dll!_RtlEnterCriticalSection@4() dshowhelper.dll!CCritSec::Lock() Line 50 dshowhelper.dll!CAutoLock::CAutoLock(CCritSec * plock) Line 98 dshowhelper.dll!MPMadPresenter::RenderOsd(const char * name, __int64 frameStart, tagRECT * fullOutputRect, tagRECT * activeVideoRect) Line 271 madVR.ax!4a4876bf() [Frames below may be incorrect and/or missing, no symbols loaded for madVR.ax] madVR.ax!4a49b3f5() Hoping this is the same cause as the madVR error, as the black screen is now far more likely than this issue. [/QUOTE]
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MediaPortal 1
Area 51 - Testing Area
madVR support in MP1
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