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MediaPortal 1
Area 51 - Testing Area
madVR support in MP1
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<blockquote data-quote="alexdepalma" data-source="post: 1190219" data-attributes="member: 66361"><p>Test done without success. V4 mouse is doing as usual in V4 no mouse, i cant move the mouse so cant recover 3D.</p><p>[USER=29743]@kenwonders[/USER] [USER=89825]@Kotik[/USER]</p><p>I partially agree with you both.</p><p>Mouse 3D deactivation may be driver related, but in my computer MPC-CH always start 3D MVC in 3D. In MP, no (some times only first video after computer restart).</p><p>In MPC, mouse movement temporaly deactivates 3D and then it is auto recovered. Annoying but temporary (no big deal).</p><p>The goal is to make MP properly display 3D on video start. If we make it, the fact of moving mouse will be a minor thing.</p><p></p><p>In windowed mode MP, MadVr and nvidia work perfect, so only fullscreen pending.</p><p></p><p>And just as a reminder, in full screeen, and Exclusive mode, Nvidia works perfect.</p><p></p><p>Big thanks Seb and all of you.</p><p></p><p>In my opinion: MadvR is in a good point to include as experimental in MP1.15 final and include a lot of more setup variable to test from the community.</p><p>Ill keep the option of use EVR for TV (low end graphics will need) and some basic setting on Nvidia, Radeon and Intel to start with. IMO many people will use this port only for 3D interest, untill they discover Madvr potential.</p></blockquote><p></p>
[QUOTE="alexdepalma, post: 1190219, member: 66361"] Test done without success. V4 mouse is doing as usual in V4 no mouse, i cant move the mouse so cant recover 3D. [USER=29743]@kenwonders[/USER] [USER=89825]@Kotik[/USER] I partially agree with you both. Mouse 3D deactivation may be driver related, but in my computer MPC-CH always start 3D MVC in 3D. In MP, no (some times only first video after computer restart). In MPC, mouse movement temporaly deactivates 3D and then it is auto recovered. Annoying but temporary (no big deal). The goal is to make MP properly display 3D on video start. If we make it, the fact of moving mouse will be a minor thing. In windowed mode MP, MadVr and nvidia work perfect, so only fullscreen pending. And just as a reminder, in full screeen, and Exclusive mode, Nvidia works perfect. Big thanks Seb and all of you. In my opinion: MadvR is in a good point to include as experimental in MP1.15 final and include a lot of more setup variable to test from the community. Ill keep the option of use EVR for TV (low end graphics will need) and some basic setting on Nvidia, Radeon and Intel to start with. IMO many people will use this port only for 3D interest, untill they discover Madvr potential. [/QUOTE]
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MediaPortal 1
Area 51 - Testing Area
madVR support in MP1
Contact us
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