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MediaPortal 1
Area 51 - Testing Area
madVR support in MP1
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<blockquote data-quote="Sebastiii" data-source="post: 1194517" data-attributes="member: 60104"><p>DRR (internal MP setting) when madVR is used is not handled, only madVR refresh is used (if setup) <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p>I disable it because it get in conflict with madVR setting (maybe i can add another option to enable again back).</p><p>But it is only not handled when madVR is in use but not when for example you have setup to use madVR as video renderer but you have checked to use EVR for liveTV (read here EVR will be use only for live TV) and then in this case DRR internal MP will work but only in this case, for all other video (movpic / tvs etc. that use internal video player DRR will not be handled).</p><p></p><p>After that, ofc you have to be sure that windows and screen support resolution with frequency, because it seems that madVR really need the good value to have it working <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Sebastiii, post: 1194517, member: 60104"] DRR (internal MP setting) when madVR is used is not handled, only madVR refresh is used (if setup) :) I disable it because it get in conflict with madVR setting (maybe i can add another option to enable again back). But it is only not handled when madVR is in use but not when for example you have setup to use madVR as video renderer but you have checked to use EVR for liveTV (read here EVR will be use only for live TV) and then in this case DRR internal MP will work but only in this case, for all other video (movpic / tvs etc. that use internal video player DRR will not be handled). After that, ofc you have to be sure that windows and screen support resolution with frequency, because it seems that madVR really need the good value to have it working :) [/QUOTE]
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MediaPortal 1
Area 51 - Testing Area
madVR support in MP1
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