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MediaPortal 1
Area 51 - Testing Area
madVR support in MP1
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<blockquote data-quote="Sebastiii" data-source="post: 1194574" data-attributes="member: 60104"><p>I will link to V169 Installer <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p>I revert back some put owner and moved repeat frame on pause on madVR C++ callback and added a lock to try to avoid deadlock when stopping a video.</p><p></p><p>Ps : BIN1 to 4 need to be tested on V168 but maybe try V169 directly to see if it works <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Sebastiii, post: 1194574, member: 60104"] I will link to V169 Installer :) I revert back some put owner and moved repeat frame on pause on madVR C++ callback and added a lock to try to avoid deadlock when stopping a video. Ps : BIN1 to 4 need to be tested on V168 but maybe try V169 directly to see if it works :) [/QUOTE]
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MediaPortal 1
Area 51 - Testing Area
madVR support in MP1
Contact us
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