home
products
contribute
download
documentation
forum
Home
Forums
New posts
Search forums
What's new
New posts
All posts
Latest activity
Members
Registered members
Current visitors
Donate
Log in
Register
What's new
Search
Search
Search titles only
By:
New posts
Search forums
Search titles only
By:
Menu
Log in
Register
Navigation
Install the app
Install
More options
Contact us
Close Menu
Forums
MediaPortal 1
Area 51 - Testing Area
madVR support in MP1
Contact us
RSS
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Sebastiii" data-source="post: 1194664" data-attributes="member: 60104"><p>[USER=128337]@joecrow[/USER]</p><p>It deadlock on mediactrl stop in both freeze (and the call is done on C++) so either C# or C++, it seems to failed <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite3" alt=":(" title="Frown :(" loading="lazy" data-shortname=":(" /></p><p>But in v169, the stop is call on C++ side but from madVR thread instead of MP main thread for v168.</p><p></p><p>So if you can try again on V168 and with bin1 to 4 to compare <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p>Thanks.</p><p></p><p>Edit : I'm wrong, the stop call is done on MP main thread, it's madVR repeat frame that is done on madVR thread, but still it will be good to test v168 again <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Sebastiii, post: 1194664, member: 60104"] [USER=128337]@joecrow[/USER] It deadlock on mediactrl stop in both freeze (and the call is done on C++) so either C# or C++, it seems to failed :( But in v169, the stop is call on C++ side but from madVR thread instead of MP main thread for v168. So if you can try again on V168 and with bin1 to 4 to compare :) Thanks. Edit : I'm wrong, the stop call is done on MP main thread, it's madVR repeat frame that is done on madVR thread, but still it will be good to test v168 again :) [/QUOTE]
Insert quotes…
Verification
Post reply
Forums
MediaPortal 1
Area 51 - Testing Area
madVR support in MP1
Contact us
RSS
Top
Bottom