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MediaPortal 1
Area 51 - Testing Area
madVR support in MP1
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<blockquote data-quote="Sebastiii" data-source="post: 1198013" data-attributes="member: 60104"><p>Thanks <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p>So : </p><ul> <li data-xf-list-type="ul">Use EVR for LiveTV (this one should be good for explanation) only EVR will be used for LIVE TV</li> <li data-xf-list-type="ul">Disable low latency rendering mode : When GUI/OSD is displayed on screen, madVR will reduce (present Queue to value of max 2) it does that to optimize the GUI/OSD to have it more fluid (not sure of the word) then if we check this option, madVR will not reduce 'present queue' and then GUI/OSD can stutter or be slow. I have noticed that using this option along with some madVR setting can make the GUI no more visible)</li> <li data-xf-list-type="ul">Force MP Window refresh (for 3D) : It permit to trigger kind of resize MP window (very quickly) to trigger a signal to make 3D working (seems to be useful for Nvidia GPU)</li> <li data-xf-list-type="ul">Reduce madVR frame : it make the rendering a little slower that hide the flickering happening most of the time fir iGPU (Intel 4XXX) this option will higher the rendering time so will not works good when madVR is set to consume option but worth a try.</li> </ul><p><img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite7" alt=":p" title="Stick Out Tongue :p" loading="lazy" data-shortname=":p" /></p></blockquote><p></p>
[QUOTE="Sebastiii, post: 1198013, member: 60104"] Thanks :) So : [LIST] [*]Use EVR for LiveTV (this one should be good for explanation) only EVR will be used for LIVE TV [*]Disable low latency rendering mode : When GUI/OSD is displayed on screen, madVR will reduce (present Queue to value of max 2) it does that to optimize the GUI/OSD to have it more fluid (not sure of the word) then if we check this option, madVR will not reduce 'present queue' and then GUI/OSD can stutter or be slow. I have noticed that using this option along with some madVR setting can make the GUI no more visible) [*]Force MP Window refresh (for 3D) : It permit to trigger kind of resize MP window (very quickly) to trigger a signal to make 3D working (seems to be useful for Nvidia GPU) [*]Reduce madVR frame : it make the rendering a little slower that hide the flickering happening most of the time fir iGPU (Intel 4XXX) this option will higher the rendering time so will not works good when madVR is set to consume option but worth a try. [/LIST] :P [/QUOTE]
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Area 51 - Testing Area
madVR support in MP1
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