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MediaPortal 1
Area 51 - Testing Area
madVR support in MP1
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<blockquote data-quote="kenwonders" data-source="post: 1200142" data-attributes="member: 29743"><p>Here too, always watching the thread, but I am very lucky to have had a stable setup with my gtx960.</p><p></p><p>Something very strange happens to madVR chroma upscaling with 'world of war' TV series, it's a strange issue whereby my SD rendering timings are 10ms, but this program jumps rendering to 35ms! The advert breaks are still at 10ms, so it's not likely to be MP issue.</p><p><span style="font-size: 10px"><span style="color: #bfbfbf">--- Post updated ---</span></span></p><p></p><p>That's my story, perfect HW HEVC but flaky 3d. I resolve this issue by not really bothering with 3d <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="kenwonders, post: 1200142, member: 29743"] Here too, always watching the thread, but I am very lucky to have had a stable setup with my gtx960. Something very strange happens to madVR chroma upscaling with 'world of war' TV series, it's a strange issue whereby my SD rendering timings are 10ms, but this program jumps rendering to 35ms! The advert breaks are still at 10ms, so it's not likely to be MP issue. [SIZE=2][COLOR=#bfbfbf]--- Post updated ---[/COLOR][/SIZE] That's my story, perfect HW HEVC but flaky 3d. I resolve this issue by not really bothering with 3d :) [/QUOTE]
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madVR support in MP1
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