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MediaPortal 1
Area 51 - Testing Area
madVR support in MP1
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<blockquote data-quote="joecrow" data-source="post: 1215294" data-attributes="member: 128337"><p>Maybe, though it does seem strange that it is not present for long periods then returns consistently (OK only 2 times so far) after a change.<img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite5" alt=":confused:" title="Confused :confused:" loading="lazy" data-shortname=":confused:" /></p><p></p><p></p><p>Hmm, I will double check next time but I think it happens immediately the GUI becomes active and/or<img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite26" alt=":unsure:" title="Unsure :unsure:" loading="lazy" data-shortname=":unsure:" /> I make a navigation move. Worth noting that from memory with std 1.16pr sounds were not working with the DWHD skin and..... normally when the GUI becomes active after resume from sleep there is no navigation sound on the first move but it is there for the second. On a new MP start I do get a sound on the first move, not sure if that is signifcant but that is what I see/hear.<img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="joecrow, post: 1215294, member: 128337"] Maybe, though it does seem strange that it is not present for long periods then returns consistently (OK only 2 times so far) after a change.:confused: Hmm, I will double check next time but I think it happens immediately the GUI becomes active and/or:unsure: I make a navigation move. Worth noting that from memory with std 1.16pr sounds were not working with the DWHD skin and..... normally when the GUI becomes active after resume from sleep there is no navigation sound on the first move but it is there for the second. On a new MP start I do get a sound on the first move, not sure if that is signifcant but that is what I see/hear.;) [/QUOTE]
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Area 51 - Testing Area
madVR support in MP1
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