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MediaPortal 1
Area 51 - Testing Area
madVR support in MP1
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<blockquote data-quote="Sebastiii" data-source="post: 1228716" data-attributes="member: 60104"><p>Guys,</p><p></p><p>With help of madshi, he pinpoint me to something not correct on MP code, so need to figure out how to do it differently and if it's possible, so will need regression testing when done but no ETA.</p><p>For explanation, we reposition madVR window in the rendering subtitle call, this not be done there !!! (my fault). </p><p>I have put this part of code here otherwise 3D wasn't working.</p><p>So need to think to add this elsewhere, normally this should be done earlier but this break 3D <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Sebastiii, post: 1228716, member: 60104"] Guys, With help of madshi, he pinpoint me to something not correct on MP code, so need to figure out how to do it differently and if it's possible, so will need regression testing when done but no ETA. For explanation, we reposition madVR window in the rendering subtitle call, this not be done there !!! (my fault). I have put this part of code here otherwise 3D wasn't working. So need to think to add this elsewhere, normally this should be done earlier but this break 3D :) [/QUOTE]
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Area 51 - Testing Area
madVR support in MP1
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